Skate park energy: Basics
Integrated ScienceEnergyAges 14–15
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Sign in to playA skater rides on a U-shaped track, or on a track you draw yourself on the Playground screen. Drag the skater up high and let go to see kinetic and potential energy change into each other; turn on friction and part of the mechanical energy becomes thermal energy, so the skater gradually comes to rest. Adapted from the "Energy Skate Park: Basics" simulation by PhET Interactive Simulations, University of Colorado Boulder (CC BY 4.0); rewritten.
Lesson: Mechanical energy, conservation of energy
How to use
Parameters you can change
- Screen Intro, Friction, Playground
- Skater mass 20–80 kg
- Coefficient of friction μ 0–0.5
- Show release height